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Sensing
and Control for Robotic Fish Locomotion
Richard Mason, Joel
Burdick
We are
studying issues in fluid mechanics, nonlinear control, and sensing that
are necessary for the development of self-propelled robot fish. (full
report)
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Set-Valued
Analysis for Switching Systems
Todd Murphey, Joel
W. Burdick
Conventional
nonholonomic motion planning and control theories do not directly apply
to "overconstrained vehicles,'' such as the Sojourner vehicle of the
Mars Pathfinder mission. This research investigates some basic issues
that are necessary to build a motion planning and control framework
for this potentially important class of mobile robots. A power dissipation
approach is used to model the governing equations of overconstrained
vehicles that move quasi-statically. These equations are shown to be
switched hybrid systems. Standard notions, such as the Lie bracket,
are extended to these switched systems. We then develop a controllability
test for such systems. We explore motion planning primitives in the
context of simplified examples. Another application area is that of
distributed manipulation, where parts are being oriented by a large
array of actuators. Here, too, the issues of discrete behavior as the
part traverses different contact states plays a large role in analyzing
stability. (full report)
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Actuated
Surgical Endoscopes for Minimally Invasive Surgery
Hans D. Hoeg, Joel W. Burdick,
A. B. Slatkin
Our effort
is aimed at developing articulated surgical endoscopes that can access
the interior of the human body in a minimally invasive manner for the
purposes of visualization, diagnosis and therapeutic intervention. We
have specifically focused on design and construction of scopes for use
in brain surgery and gastrointestinal procedures. (full
report)
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Distributed
Collective Building of Two-Dimensional Structures Using Autonomous Robots
Kjerstin Easton, Alcherio
Martinoli, Rodney
Goodman
Using
autonomous robots to build three-dimensional structures is a distant
goal, but the first step in approaching collective building is to construct
two-dimensional architectures. Using a team of miniature Khepera robots
with manipulation and vision capabilities, we will implement a building
technique modeled after qualitative stigmergic construction mechanisms
used by social insects. This technique will allow the robots to communicate
building instructions through modifications to the local environment,
avoiding dependence on explicit robot-to-robot communication and lending
itself to implementation with any number of robots. (full
report)
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Optimal
Task Allocation and Distributed Sensing in Collective Autonomous Robotics
William
Agassounon, Alcherio
Martinoli, Rodney
Goodman
Our research
aims at studying two particular topics within the Collective Robotics
field, these are the division of labor and the dynamic task allocation.
The Swarm Intelligence approach can be applied to fully distributed
systems that consist of several autonomous decision making entities
working together with minimal communication and local perception to
complete one or several tasks. Our approach is inspired by biological
systems such as colonies of social insects (ants, bees, termites, etc)
in which the collective behavior often emerges from a series of local
agent-to-agent and agent-to-environment interactions. We are developing
response threshold-based algorithms for optimal task allocation and
probabilistic models that provide accurate forecast of the resulting
collective behavior. Finally, one of the main strengths of this project
is the attempt to create a theoretical framework for real embedded systems
provided with threshold allocation mechanisms. These systems are therefore
analyzed at several implementation levels, from analytical probabilistic
models to real robots experiments through embodied sensor-based simulators.
(full report)
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Distributed
Plume Tracing
Adam
T. Hayes, Alcherio
Martinoli, Owen
Holland, Rodney
M. Goodman
The objective
of this project is to study biologically inspired algorithms which enable
a robot or group of robots to track an odor plume to its source, with
an appropriate combination of speed, efficiency, reliability, and accuracy.
Research is conducted at three levels: non-embodied point simulations,
embodied sensor-based simulations, and real robots. The simulations
use sensors and actuators which are based on the capabilities of the
real robots, and plume information is derived from empirical data files
recorded from real plumes or realistic plume simulators. In simulation
we explore the performance of various families of simple algorithms,
as well as the potential for automated parameter tuning and on-line
learning. We assess the most promising algorithms on real robots, which
are equipped with Caltech olfactory sensors, anemometric devices, and
simple communication systems. (full
report)
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Evolving
Robust, Collective Patrolling Behavior Using Genetic Algorithms
Joseph Chen, Alcherio
Martinoli,
Rodney
M. Goodman
Evolution
is a powerful force. Harvester ants have successfully evolved to efficiently
patrol their territory for different type of events (food items, enemy
intrusion, etc.). The goal of this project is to study how effective
and robust patrolling behavior can be evolved first in embodied, sensor-based
simulations and then in real robot experiments. We will use evolutionary
techniques (Genetic Algorithms, GA) for exploring the individual control
parameters that play a crucial role in the team patrolling performance.
In order to better understand the required individual and group capabilties
for effective patrolling, we will test the influence of individual navigation
capabilities and different fitness functions. We will also note whether
any interesting collective behavior develops if the robots are allowed
to directly communicate at each encounter, without introducing any type
of stigmergic mechanism (e.g. pheromones). (full
report)
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Swarm
Intelligence and Traffic Safety
Philip
Tsao, Alcherio
Martinoli,
Rodney
M. Goodman
An automotive
controller that complements the driving experience must work to avoid
collisions, enforce a smooth trajectory, and deliver the vehicle to
the intended destination as quickly as possible. Unfortunately, satisfying
these requirements with traditional methods proves intractable at best
and forces us to consider biologically-inspired techniques such as Swarm
Intelligence. A controller is currently being designed in a robot simulation
program with the goal of implementing the system in real hardware to
investigate these biologically-inspired techniques and to validate the
results. (full report)
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